51 : Hopes, Dreams and Future

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Gallantmon in his new form seems to be making some headway. Meanwhile, the others are losing. In a last attempt Sakuyamon gives all of her power to Justimon who then inserts it into his blade and cuts the Cable Reaper but it proves to be in vain as it regenarates. However, the Digimon Sovereigns suddenly appear and drag the Cable Reaper back to the Digital World where they apparently destroy it. The Juggernaut program is revealed to be in MegaGargomon and he activates it in the wormhole vortex. As the vortex is going at the speed of light, the Juggernaut reverses it causing a minture Big Bang and a reverse time effect in it which will devolve the D-Reaper and send it back to the Digital World. Gallantmon Crimson Mode comes into conflict with the Jeri Agent and he finally destroys her before arriving at the cracked Kernel Sphere. Jeri and Calumon are not there anymore as they escaped and Calumon somehow protects them with a forcefield. Unfortunatly, the Red Card`s effects wear off and the Megas de-digivolve, but Guilmon flings Takato to Jeri and the two are finally reunited. The Tamers try to figure a way out and are suddenly rescued by Kazu, Kenta, Guardromon, MarineAngemon and Lopmon and escape and the D-Reaper is fully sucked into the wormhole and devolves. The Tamers digimon suddenly change to their in-training forms and are forced to return to the Digital World. Before leaving, Impmon asks for Jeri`s forgiveness in killing Leomon and she grants it to his surprise. Epilogue – Takato refinds the portal to the Digital World at Guilmon`s old hiding shed.

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Synopsis

Digimon Tamers takes place in a world where the popular Digimon franchise is all the rage, consisting of a cartoon, video games, and the trading card game. Takato Matsuda is a huge Digimon fan that's particularly obsessed with the card game, and constantly daydreams about the universe therein. One day, he finds a mysterious blue card, which he slides through a scanner toy to use in the popular battle game. His toy suddenly glows and transforms into a Digivice, and Takato's fan-made design, Guilmon, materialises in front of him. Thrilled by the prospect of having a real-life Digimon, Takato embraces his new partner, and his adventures as a Digimon Tamer begin.

Takato quickly discovers that being a Digimon Tamer is not all fun and games—in reality, it's much more dangerous than the card games he's accustomed to. Wild Digimon have begun to appear all across Japan, causing rampages that result in chaos and mayhem. Armed with his Digivice, which can scan trading cards to strengthen Guilmon, Takato and his new partner set out to combat the rogue Digimon. They are tasked with protecting the world from Digimon attacks, whilst a mysterious organization determined to eliminate all Digimon and their Tamers lurks in the shadows...

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