14 : How to Steal a Kingdom

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"""Princess Dolma, please save Padar."" With that request, Dolma is taken home. Lupin follows shortly, and Ami decides to accompany Fujiko to Padar in order to save Dolma. The country is split between the traditionalists led by the grandmaster and and the reformists, led by the king. But when Lupin learns about a planned coup d`etat by the traditionalists, what will Lupin do?

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Synopsis

Genius thief Arsene Lupin III—along with the usual crew of Goemon Ishikawa XIII, Fujiko Mine, and Daisuke Jigen—finds himself in modern-day France, where he encounters both new and old adversaries, with Inspector Kouichi Zenigata still hot on his trail. As they steal from darker, more sinister entities, they will also have to find a way to deal with the newest technology in their escapades, as well as face the ghosts of their pasts. However, this time, Lupin's choices begin to catch up with him as his pursuers use every tool at their disposal to take him down once and for all.

[Written by MAL Rewrite]

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